THE SHARED REFERENCE Adventurer

Monster

Warrior

Outside your table’s allowed sources

Official reference · SLW · 2014

Creature type
Humanoid
Size
Medium
Armor class
20 (plate armor, shield)
Hit points
52 (8d8 + 16)
Speed
Walk 30 ft.
Strength
16
Dexterity
14
Constitution
14
Intelligence
10
Wisdom
12
Charisma
10
Passive Perception
14
Initiative
advantageMode: adv
Saving Throws
con: +5
Skills
athletics: +6; perception: +4; survival: +4
Languages
Common, plus one of your choice

Traits

Battle Readiness

The warrior has advantage on initiative rolls.

Improved Critical

The warrior's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Martial Role

The warrior has one of the following traits of your choice:

  • Attacker: The warrior gains a +2 bonus to attack rolls.
  • Defender: The warrior gains the Protection reaction below.

Actions

Extra Attack

The warrior can attack twice, instead of once, whenever it takes the Attack action on its turn.

Longsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Longbow

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reactions

Protection (Defender Only)

The warrior imposes disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.

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