Monster
Waxwork
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Construct
- Size
- Small/Medium
- Armor class
- 14
- Hit points
- 52 (7d8 + 21)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Neutral Evil
- Strength
- 17
- Dexterity
- 13
- Constitution
- 16
- Intelligence
- 1
- Wisdom
- 10
- Charisma
- 1
- Passive Perception
- 10
- Senses
- Blindsight 30 ft.
- Languages
- understands Common but can't speak
- Resistances
- bludgeoning, piercing, slashing
- Immunities
- poison, psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, stunned, unconscious
- Vulnerabilities
- fire
Traits
Meltable
If the waxwork takes Fire damage, until the end of its next turn, its Speed decreases by 20 feet and it has Disadvantage on saving throws.
Actions
Multiattack
The waxwork makes two Sculpting Knife attacks.
Sculpting Knife
Melee Attack: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.
Wax Lob
Ranged Attack: +5, range 20/60 ft. Hit: 8 (2d4 + 3) Bludgeoning damage, and the target's Speed decreases by 10 feet until the end of its next turn.
Bonus actions
Shape-Shift
The waxwork shape-shifts into a humanoid of its size, or it returns to its true form. Its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.