THE SHARED REFERENCE Adventurer

Monster

Wererat

Official reference · XMM · 2024

Creature type
Monstrosity
Size
Small/Medium
Armor class
13
Hit points
60 (11d8 + 11)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
10
Dexterity
16
Constitution
12
Intelligence
11
Wisdom
10
Charisma
8
Passive Perception
14
Skills
perception: +4; stealth: +5
Senses
Darkvision 60 ft.
Languages
Common (can't speak in rat form)

Actions

Multiattack

The wererat makes two attacks, using Scratch or Hand Crossbow in any combination. It can replace one attack with a Bite attack.

Bite (Rat or Hybrid Form Only)

Melee Attack: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 11. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererat under the DM's control and has 10 Hit Points. Success: The target is immune to this wererat's curse for 24 hours.

Scratch

Melee Attack: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Hand Crossbow (Humanoid or Hybrid Form Only)

Ranged Attack: +5, range 30/120 ft. Hit: 6 (1d6 + 3) Piercing damage.

Bonus actions

Shape-Shift

The wererat shape-shifts into a Medium rat-humanoid hybrid or a Small rat, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

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