Monster
White Dragon Wyrmling
Official reference · MM · 2014
- Creature type
- Dragon
- Size
- Medium
- Armor class
- 16 (natural armor)
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 10
- Constitution
- 14
- Intelligence
- 5
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 14
- Saving Throws
- dex: +2; con: +4; wis: +2; cha: +2
- Skills
- perception: +4; stealth: +2
- Senses
- blindsight 10 ft., darkvision 60 ft.
- Languages
- Draconic
- Immunities
- cold
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5–6)
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.