THE SHARED REFERENCE Adventurer

Monster

Wight Lifedrinker

Outside your table’s allowed sources

Official reference · HotB · 2014

Creature type
Undead
Size
Medium
Armor class
14
Hit points
82 (11d8 + 33)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Neutral Evil
Strength
15
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
13
Charisma
15
Passive Perception
13
Initiative
+4
Skills
perception: +3; stealth: +4
Senses
Darkvision 60 ft.
Languages
Common plus one other language
Resistances
necrotic
Immunities
poison
Condition Immunities
exhaustion, poisoned

Traits

Sunlight Sensitivity

While in sunlight, the wight has Disadvantage on ability checks and attack rolls.

Actions

Multiattack

The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Drink Life.

Necrotic Sword

Melee Attack: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 4 (1d8) Necrotic damage.

Necrotic Bow

Ranged Attack: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.

Drink Life (Recharge 5–6)

Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 (1d8 + 2) Necrotic damage, and the wight regains a number of Hit Points equal to the Necrotic damage taken.

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