THE SHARED REFERENCE Adventurer

Monster

Windfall

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Official reference · VEoR · 2014

Creature type
Humanoid
Size
Medium
Armor class
19 (studded leather armor)
Hit points
323 (34d8 + 170)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
23
Alignment
Chaotic Evil
Strength
14
Dexterity
24
Constitution
20
Intelligence
22
Wisdom
18
Charisma
26
Passive Perception
21
Saving Throws
str: +9; dex: +14; wis: +11; cha: +15
Skills
arcana: +13; deception: +22; insight: +18; perception: +11; performance: +22; persuasion: +22; sleight of hand: +14
Senses
darkvision 60 ft.
Languages
Common, Draconic, Infernal
Resistances
acid, cold, fire, lightning, thunder
Condition Immunities
charmed, frightened

Traits

Dazzling Visage

A brilliant array of chromatic colors emanates from Windfall, causing attack rolls against her to have disadvantage. This trait ceases to function while Windfall has the incapacitated condition or has a speed of 0.

Legendary Resistance (3/Day)

If Windfall fails a saving throw, she can choose to succeed instead.

Special Equipment

Windfall wears an iridescent magic coat that was tailored specifically for her and imbued with Tiamat's power. When she dies, the coat functions as a Robe of Scintillating Colors.

Actions

Multiattack

Windfall makes two Chromatic Rapier attacks and uses Dragon's Fury once.

Chromatic Rapier

Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) piercing damage plus 21 (6d6) acid, cold, fire, lightning, or poison damage (Windfall's choice).

Dragon's Fury

Windfall targets one creature she can see within 60 feet of herself and unleashes a burst of magical ire. The target must make a DC 23 Wisdom saving throw. On a failed save, the target takes 36 (8d8) psychic damage and has the frightened condition until the start of Windfall's next turn. On a successful save, the target takes half as much damage only.

Bonus actions

Stunning Scintillation (Recharge 5–6)

Windfall emits an overwhelming array of colors from her coat. Each creature within 30 feet of Windfall that can see her must succeed on a DC 23 Constitution saving throw or have the stunned condition until the start of Windfall's next turn.

Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.

Legendary actions

Deft Dance

Windfall moves up to her speed without provoking opportunity attacks.

Dragon's Flare

Windfall flares with multicolored flames and targets a creature she can see within 30 feet of herself. The target must make a DC 23 Dexterity saving throw. On a failed save, the target takes 26 (4d12) damage of a type chosen by Windfall: acid, cold, fire, lightning, or poison. On a successful save, the target takes half as much damage.

Cast a Spell (Costs 2 Actions)

Windfall uses Spellcasting.

Spellcasting

Windfall casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):

At will: Detect Magic, Light, Thaumaturgy

1/day: Hold Monster

3/day each: Shatter, Unseen Servant

2/day each: Hypnotic Pattern, Sending

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