Monster
Witchkite
Outside your table’s allowed sources
Official reference · MCV4EC · 2014
- Creature type
- Dragon
- Size
- Huge
- Armor class
- 16 (natural armor)
- Hit points
- 220 (21d12 + 84)
- Speed
- Walk 40 ft., Fly 80 ft.
- Challenge rating
- 15
- Alignment
- Chaotic Evil
- Strength
- 23
- Dexterity
- 10
- Constitution
- 18
- Intelligence
- 15
- Wisdom
- 17
- Charisma
- 19
- Passive Perception
- 18
- Saving Throws
- dex: +5; wis: +8; cha: +9
- Skills
- arcana: +7; perception: +8; stealth: +5
- Senses
- darkvision 120 ft.
- Languages
- Draconic
- Resistances
- fire, psychic
Traits
Legendary Resistance (3/Day)
If the witchkite fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The witchkite makes two Rend attacks and uses Malevolent Flare once.
Rend
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
Malevolent Flare
The witchkite spits magical, green-tinged flame at one creature it can see within 60 feet of itself. The target must make a DC 17 Dexterity saving throw. On a failed save, the target takes 22 (5d8) fire damage and suffers one of the following effects of the witchkite's choice:
- The target must use its reaction to make a melee attack against another creature of the witchkite's choice that is within the target's reach.
- The target takes 13 (2d12) psychic damage.
On a successful save, the target takes half as much damage only.
Reactions
Enchanting Gaze
When a creature the witchkite can see moves within 10 feet of it, the witchkite emits an enchanting gaze at the creature. The creature must succeed on a DC 17 Wisdom saving throw or take 10 (3d6) psychic damage and have the charmed condition until the end of its next turn.
Retribution
Immediately after taking damage from a melee attack, the witchkite makes one Rend attack against the attacker.
The witchkite casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, minor illusion, speak with dead
1/day each: detect thoughts, dimension door, hold monster