THE SHARED REFERENCE Adventurer

Monster

Witchkite

Outside your table’s allowed sources

Official reference · MCV4EC · 2014

Creature type
Dragon
Size
Huge
Armor class
16 (natural armor)
Hit points
220 (21d12 + 84)
Speed
Walk 40 ft., Fly 80 ft.
Challenge rating
15
Alignment
Chaotic Evil
Strength
23
Dexterity
10
Constitution
18
Intelligence
15
Wisdom
17
Charisma
19
Passive Perception
18
Saving Throws
dex: +5; wis: +8; cha: +9
Skills
arcana: +7; perception: +8; stealth: +5
Senses
darkvision 120 ft.
Languages
Draconic
Resistances
fire, psychic

Traits

Legendary Resistance (3/Day)

If the witchkite fails a saving throw, it can choose to succeed instead.

Actions

Multiattack

The witchkite makes two Rend attacks and uses Malevolent Flare once.

Rend

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Malevolent Flare

The witchkite spits magical, green-tinged flame at one creature it can see within 60 feet of itself. The target must make a DC 17 Dexterity saving throw. On a failed save, the target takes 22 (5d8) fire damage and suffers one of the following effects of the witchkite's choice:

On a successful save, the target takes half as much damage only.

Reactions

Enchanting Gaze

When a creature the witchkite can see moves within 10 feet of it, the witchkite emits an enchanting gaze at the creature. The creature must succeed on a DC 17 Wisdom saving throw or take 10 (3d6) psychic damage and have the charmed condition until the end of its next turn.

Retribution

Immediately after taking damage from a melee attack, the witchkite makes one Rend attack against the attacker.

Spellcasting

The witchkite casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):

At will: detect magic, minor illusion, speak with dead

1/day each: detect thoughts, dimension door, hold monster

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