THE SHARED REFERENCE Adventurer

Monster

Woe Strider

Outside your table’s allowed sources

Official reference · MOT · 2014

Creature type
Aberration
Size
Large
Armor class
17 (natural armor)
Hit points
110 (13d10 + 39)
Speed
Walk 40 ft., Climb 40 ft.
Challenge rating
7
Alignment
Chaotic Evil
Strength
18
Dexterity
15
Constitution
16
Intelligence
8
Wisdom
14
Charisma
14
Passive Perception
15
Skills
intimidation: +5; perception: +5
Senses
darkvision 120 ft.
Languages
telepathy 120 ft.
Condition Immunities
frightened

Traits

Antimagic Cone

The woe strider's open mouth creates an area of antimagic, as in the antimagic field spell, in a 60-foot cone. At the start of each of its turns, the woe strider decides which way the cone faces and whether its mouth is open or closed.

Actions

Multiattack

The woe strider makes two claw attacks and one bite attack. If both claws hit the same creature, the target is grappled (escape DC 14).

Claw

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) psychic damage.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that is grappled, incapacitated, or restrained. Hit: 13 (2d8 + 4) piercing damage plus 16 (3d10) psychic damage. In addition, each magic item the creature is carrying that isn't an artifact has its magical properties suppressed for 1 minute.

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