THE SHARED REFERENCE Adventurer

Monster

Worg

Official reference · MM · 2014

Creature type
Monstrosity
Size
Large
Armor class
13 (natural armor)
Hit points
26 (4d10 + 4)
Speed
Walk 50 ft.
Challenge rating
1/2
Alignment
Neutral Evil
Strength
16
Dexterity
13
Constitution
13
Intelligence
7
Wisdom
11
Charisma
8
Passive Perception
14
Skills
perception: +4
Senses
darkvision 60 ft.
Languages
Goblin, Worg

Traits

Keen Hearing and Smell

The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

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