THE SHARED REFERENCE Adventurer

Monster

Wraith

Official reference · XMM · 2024

Creature type
Undead
Size
Small/Medium
Armor class
13
Hit points
67 (9d8 + 27)
Speed
Walk 5 ft., Fly 60 ft. (hover)
Challenge rating
5
Alignment
Neutral Evil
Strength
6
Dexterity
16
Constitution
16
Intelligence
12
Wisdom
14
Charisma
15
Passive Perception
12
Senses
Darkvision 60 ft.
Languages
Common plus two other languages
Resistances
acid, bludgeoning, cold, fire, piercing, slashing
Immunities
necrotic, poison
Condition Immunities
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Incorporeal Movement

The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity

While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.

Actions

Life Drain

Melee Attack: +6, reach 5 ft. Hit: 21 (4d8 + 3) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Create Specter

The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target's spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at a time.

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