THE SHARED REFERENCE Adventurer

Monster

Xorta

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Giant
Size
Huge
Armor class
17 (natural armor)
Hit points
126 (11d12 + 55)
Speed
Walk 40 ft.
Challenge rating
7
Alignment
Neutral
Strength
23
Dexterity
15
Constitution
20
Intelligence
10
Wisdom
12
Charisma
9
Passive Perception
14
Saving Throws
dex: +5; con: +8; wis: +4
Skills
athletics: +12; perception: +4
Senses
darkvision 60 ft.
Languages
Giant

Traits

Stone Camouflage

Xorta has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

Xorta makes two greatclub attacks.

Greatclub

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching

If a rock or similar object is hurled at Xorta, Xorta can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

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