THE SHARED REFERENCE Adventurer

Monster

Xvart Warlock of Raxivort

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Official reference · VGM · 2014

Creature type
Humanoid
Size
Small
Armor class
12, 15
Hit points
22 (5d6 + 5)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Chaotic Evil
Strength
8
Dexterity
14
Constitution
12
Intelligence
8
Wisdom
11
Charisma
12
Passive Perception
10
Skills
stealth: +4
Senses
darkvision 30 ft.
Languages
Abyssal

Traits

Low Cunning

The xvart can take the Disengage action as a bonus action on each of its turns.

Overbearing Pack

The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.

Raxivort's Tongue

The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Innate Spellcasting

The xvart's innate spellcasting ability is Charisma. it can innately cast the following spells, requiring no material components:

At will: detect magic, mage armor (self only)

Spellcasting

The xvart is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Spell slots: 0: spells: eldritch blast, mage hand, minor illusion, poison spray, prestidigitation; 2: lower: 1; slots: 2; spells: burning hands, expeditious retreat, invisibility, scorching ray

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