THE SHARED REFERENCE Adventurer

Monster

Xvart

Outside your table’s allowed sources

Official reference · VGM · 2014

Creature type
Humanoid
Size
Small
Armor class
13 (leather armor)
Hit points
7 (2d6)
Speed
Walk 30 ft.
Challenge rating
1/8
Alignment
Chaotic Evil
Strength
8
Dexterity
14
Constitution
10
Intelligence
8
Wisdom
7
Charisma
7
Passive Perception
8
Skills
stealth: +4
Senses
darkvision 30 ft.
Languages
Abyssal

Traits

Low Cunning

The xvart can take the Disengage action as a bonus action on each of its turns.

Overbearing Pack

The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.

Raxivort's Tongue

The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Sling

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

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