Monster
Yantha Coaxrock
Outside your table’s allowed sources
Official reference · OotA · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 15 (chain shirt)
- Hit points
- 16 (3d6 + 6)
- Speed
- Walk 20 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral Good
- Strength
- 15
- Dexterity
- 14
- Constitution
- 14
- Intelligence
- 16
- Wisdom
- 10
- Charisma
- 9
- Passive Perception
- 12
- Skills
- investigation: +3; perception: +2; stealth: +4
- Senses
- darkvision 120 ft.
- Languages
- Gnomish, Terran, Undercommon
Traits
Stone Camouflage
Yantha has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning
Yantha has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Actions
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Poisoned Dart
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success
Yantha is a 5th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13). She has the following wizard spells prepared:
Spell slots: 0: spells: dancing lights, friends, mending, prestidigitation; 1: slots: 4; spells: comprehend languages, detect magic, Tenser's floating disk; 2: slots: 3; spells: detect thoughts, hold person; 3: slots: 2; spells: sending