THE SHARED REFERENCE Adventurer

Monster

Yeti

Official reference · XMM · 2024

Creature type
Monstrosity
Size
Large
Armor class
12
Hit points
51 (6d10 + 18)
Speed
Walk 40 ft., Climb 40 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
18
Dexterity
13
Constitution
16
Intelligence
8
Wisdom
12
Charisma
7
Passive Perception
15
Skills
perception: +5; stealth: +5
Senses
Darkvision 60 ft.
Languages
Yeti
Immunities
cold

Traits

Fear of Fire

If the yeti takes Fire damage, it has Disadvantage on attack rolls and ability checks until the end of its next turn.

Actions

Multiattack

The yeti can use its Chilling Gaze and makes two attacks, using Claw or Ice Throw in any combination.

Claw

Melee Attack: +6, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage plus 3 (1d6) Cold damage.

Ice Throw

Ranged Attack: +6, range 30/120 ft. Hit: 6 (1d4 + 4) Bludgeoning damage plus 2 (1d4) Cold damage.

Chilling Gaze

Constitution Saving Throw: DC 13, one creature the yeti can see within 30 feet. Failure: 5 (2d4) Cold damage, and the target has the Paralyzed condition until the start of the yeti's next turn unless the target has Immunity to Cold damage. Success: The target is immune to the Chilling Gaze of all yetis (but not abominable yetis) for 1 hour.

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