THE SHARED REFERENCE Adventurer

Monster

Young Crystal Dragon

Outside your table’s allowed sources

Official reference · FTD · 2014

Creature type
Dragon
Size
Large
Armor class
15 (natural armor)
Hit points
95 (10d10 + 40)
Speed
Walk 40 ft., Burrow 20 ft., Climb 40 ft., Fly 80 ft.
Challenge rating
5
Alignment
Chaotic Neutral
Strength
17
Dexterity
12
Constitution
18
Intelligence
16
Wisdom
14
Charisma
17
Passive Perception
18
Saving Throws
dex: +4; con: +7; wis: +5; cha: +6
Skills
perception: +8; stealth: +7; survival: +5
Senses
blindsight 30 ft., darkvision 120 ft.
Languages
Common, Draconic, telepathy 120 ft.
Resistances
cold, radiant

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) piercing damage plus 4 (1d8) radiant damage.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Scintillating Breath (Recharge 5–6)

The dragon exhales a burst of brilliant radiance in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 27 (6d8) radiant damage on a failed save, or half as much damage on a successful one. The dragon then gains 10 temporary hit points by absorbing a portion of the radiant energy.

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):

At will: dancing lights, guidance

1/day each: hypnotic pattern, lesser restoration

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