Monster
Young Dragon Turtle
Outside your table’s allowed sources
Official reference · FTD · 2014
- Creature type
- Dragon
- Size
- Huge
- Armor class
- 19 (natural armor)
- Hit points
- 178 (17d12 + 68)
- Speed
- Walk 20 ft., Swim 40 ft.
- Challenge rating
- 10
- Alignment
- Neutral
- Strength
- 21
- Dexterity
- 10
- Constitution
- 19
- Intelligence
- 10
- Wisdom
- 12
- Charisma
- 12
- Passive Perception
- 11
- Saving Throws
- dex: +4; con: +8; wis: +5
- Senses
- darkvision 120 ft.
- Languages
- Aquan, Draconic
- Resistances
- fire
Traits
Amphibious
The dragon turtle can breathe air and water.
Actions
Multiattack
The dragon turtle makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) lightning damage.
Claw
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Steam Breath (Recharge 5–6)
The dragon turtle exhales steam in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.