Monster
Young Moonstone Dragon
Outside your table’s allowed sources
Official reference · FTD · 2014
- Creature type
- Dragon
- Size
- Large
- Armor class
- 18 (natural armor)
- Hit points
- 144 (17d10 + 51)
- Speed
- Walk 40 ft., Fly 80 ft.
- Challenge rating
- 8
- Alignment
- Neutral
- Strength
- 18
- Dexterity
- 16
- Constitution
- 17
- Intelligence
- 18
- Wisdom
- 17
- Charisma
- 19
- Passive Perception
- 16
- Saving Throws
- con: +6; int: +7; wis: +6; cha: +7
- Skills
- perception: +6; persuasion: +7; stealth: +6
- Senses
- blindsight 30 ft., darkvision 120 ft.
- Languages
- Common, Draconic, Sylvan
- Condition Immunities
- charmed
Actions
Multiattack
The dragon makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) radiant damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapon (Recharge 5–6)
The dragon uses one of the following breath weapons:
- Dream Breath: The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
- Moonlight Breath: The dragon exhales a beam of moonlight in a 60-foot line that is 5 feet wide. Each creature in that area must make a DC 14 Dexterity saving throw, taking 38 (7d10) radiant damage on a failed save, or half as much damage on a successful one.
The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):
1/day each: calm emotions, faerie fire