Monster
Young Silver Dragon
Official reference · MM · 2014
- Creature type
- Dragon
- Size
- Large
- Armor class
- 18 (natural armor)
- Hit points
- 168 (16d10 + 80)
- Speed
- Walk 40 ft., Fly 80 ft.
- Challenge rating
- 9
- Alignment
- Lawful Good
- Strength
- 23
- Dexterity
- 10
- Constitution
- 21
- Intelligence
- 14
- Wisdom
- 11
- Charisma
- 19
- Passive Perception
- 18
- Saving Throws
- dex: +4; con: +9; wis: +4; cha: +8
- Skills
- arcana: +6; history: +6; perception: +8; stealth: +4
- Senses
- blindsight 30 ft., darkvision 120 ft.
- Languages
- Common, Draconic
- Immunities
- cold
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapons (Recharge 5–6)
The dragon uses one of the following breath weapons.
- Cold Breath: The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.
- Paralyzing Breath: The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.