Monster
Zombie Plague Spreader
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 10
- Hit points
- 78 (12d8 + 24)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Neutral Evil
- Strength
- 16
- Dexterity
- 10
- Constitution
- 15
- Intelligence
- 3
- Wisdom
- 5
- Charisma
- 5
- Passive Perception
- 7
- Senses
- Darkvision 60 ft.
- Languages
- understands Common plus one other language but can't speak
- Resistances
- necrotic
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, poisoned
Traits
Undead Fortitude
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Viral Aura
Constitution Saving Throw: DC 12, any creature that starts its turn in a 10-foot Emanation originating from the zombie. Failure: The target has the Poisoned condition until the start of its next turn. While Poisoned, the target can't regain Hit Points. Success: The creature is immune to this zombie's Viral Aura for 24 hours.
Actions
Multiattack
The zombie makes two Slam attacks.
Slam
Melee Attack: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 9 (2d8) Necrotic damage.
Virulent Miasma (1/Day)
Constitution Saving Throw: DC 12, each creature in a 30-foot Emanation originating from the zombie. Failure: 14 (4d6) Poison damage. Success: Half damage. Success or Failure: If this damage reduces the target to 0 Hit Points, it dies and rises 1 minute later as a Zombie.