Monster
Zombie
Official reference · XMM · 2024
- Creature type
- Undead
- Size
- Medium
- Armor class
- 8
- Hit points
- 15 (2d8 + 6)
- Speed
- Walk 20 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral Evil
- Strength
- 13
- Dexterity
- 6
- Constitution
- 16
- Intelligence
- 3
- Wisdom
- 6
- Charisma
- 5
- Passive Perception
- 8
- Saving Throws
- wis: +0
- Senses
- Darkvision 60 ft.
- Languages
- understands Common plus one other language but can't speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
Traits
Undead Fortitude
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam
Melee Attack: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.