THE SHARED REFERENCE Adventurer

Optional feature

Beguiling Shot

Outside your table’s allowed sources

Official reference · AU · 2014

Feature Types
Arcane Shot

Your ammunition beguiles your target. The creature you hit takes extra Psychic damage equal to two rolls of your Arcane Shot Die and must succeed on a Wisdom saving throw or have the Charmed condition until the start of your next turn, treating either you or one of your allies within 30 feet of the target (your choice) as the charmer. The Charmed condition ends early if the charmer attacks the target, deals damage to it, or forces it to make a saving throw.

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