THE SHARED REFERENCE Adventurer

Optional feature

Mind Sharpener

Official reference · TCE · 2014

Prerequisite
A suit of armor or robes
Feature Types
Artificer infusions

The infused item can send a jolt to the wearer to refocus their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its reaction to expend 1 of the item's charges to succeed instead. The item regains 1d4 expended charges daily at dawn.

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