THE SHARED REFERENCE Adventurer

Race / species

Elf (Zendikar) (Mul Daya Nation)

Outside your table’s allowed sources

Official reference · PSZ · 2014

Ability
Str +1
Darkvision
120 ft.

Mul Daya Magic

You know the chill touch cantrip. When you reach 3rd level, you can cast the hex spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells.

Superior Darkvision

Your Darkvision has a radius of 120 feet.

Sunlight Sensitivity

You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Elf Weapon Training

You have proficiency with the longsword, shortsword, shortbow, and longbow.

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