THE SHARED REFERENCE Adventurer

Spell

Antipathy/Sympathy

Official reference · XPHB · 2024

Level
8
School
Enchantment
Cast
1 hour
Range
60 feet
Components
V, S, M
Duration
10 days
Concentration
no
Ritual
no

As you cast the spell, choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the chosen kind makes a Wisdom saving throw when it comes within 120 feet of the target. Your choice of antipathy or sympathy determines what happens to a creature when it fails that save:

Ending the Effect

If the Frightened or Charmed creature ends its turn more than 120 feet away from the target, the creature makes a Wisdom saving throw. On a successful save, the creature is no longer affected by the target. A creature that successfully saves against this effect is immune to it for 1 minute, after which it can be affected again.

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