Spell
Barbarossa's Tidal Heave
Homebrew · EoR · 2024
- Level
- 1
- School
- Conjuration
- Cast
- 1 action
- Range
- 30 feet
- Components
- S, M (a melee weapon worth at least 1 cp)
- Duration
- Instantaneous
- Concentration
- no
- Ritual
- no
You summon the power of the tides and hurl the weapon you hold at a target you can see within range. Make a ranged spell attack. On a hit, the target takes 2d8 damage + your spellcasting ability modifier. The damage type is the same as your weapon, but it is counted as magical. Whether it hits or misses, the weapon teleports back to your hand.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.