Spell
Destructive Wave
Official reference · PHB · 2014
- Level
- 5
- School
- Evocation
- Cast
- 1 action
- Range
- Self (30-foot radius)
- Components
- V
- Duration
- Instantaneous
- Concentration
- no
- Ritual
- no
You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 thunder damage, as well as 5d6 radiant or necrotic damage (your choice), and be knocked prone. A creature that succeeds on its saving throw takes half as much damage and isn't knocked prone.