THE SHARED REFERENCE Adventurer

Spell

Ray of Sickness

Official reference · PHB · 2014

Level
1
School
Necromancy
Cast
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Concentration
no
Ritual
no

A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

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