THE SHARED REFERENCE Adventurer

Spell

Uncertain Footing

Outside your table’s allowed sources

Official reference · AU · 2014

Level
2
School
Illusion
Cast
1 action
Range
120 feet
Components
V, S, M
Duration
Concentration, up to 1 minute
Concentration
yes
Ritual
no

You create illusory obstacles such as rocks or spikes in an attempt to confuse up to three creatures you can see within range, affecting their ability to move. Each target makes an Intelligence saving throw. On a failed save, a target's Speed is halved, and it can't take the Dash action. A hampered target repeats the save at the end of each of its turns, ending the spell on itself on a success.

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