Spell
Warding Wind
Official reference · XGE · 2014
- Level
- 2
- School
- Evocation
- Cast
- 1 action
- Range
- Self
- Components
- V
- Duration
- Concentration, up to 10 minutes
- Concentration
- yes
- Ritual
- no
A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's duration.
The wind has the following effects:
- It deafens you and other creatures in its area.
- It extinguishes unprotected flames in its area that are torch-sized or smaller.
- It hedges out vapor, gas, and fog that can be dispersed by strong wind.
- The area is 3 for creatures other than you.
- The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.