THE SHARED REFERENCE Adventurer

Monster

Aarakocra

Official reference · MM · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
13 (3d8)
Speed
Walk 20 ft., Fly 50 ft.
Challenge rating
1/4
Alignment
Neutral Good
Strength
10
Dexterity
14
Constitution
10
Intelligence
11
Wisdom
12
Charisma
11
Passive Perception
15
Skills
perception: +5
Languages
Auran, Aarakocra

Traits

Dive Attack

If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

Actions

Talon

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Javelin

Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Summon Air Elemental

Five aarakocra within 30 feet of each other can magically summon an air elemental. Each of the five must use its action and movement on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell). When all five have finished their third turn of the dance, the elemental appears in an unoccupied space within 60 feet of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a bonus action. A summoner can't perform the dance again until it finishes a short rest. When the elemental returns to the Elemental Plane of Air, any aarakocra within 5 feet of it can return with it.

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