Monster
Alagarthas
Outside your table’s allowed sources
Official reference · WBtW · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 10
- Hit points
- 52 (8d8 + 16)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Good
- Strength
- 16
- Dexterity
- 11
- Constitution
- 14
- Intelligence
- 11
- Wisdom
- 11
- Charisma
- 15
- Passive Perception
- 10
- Saving Throws
- con: +4; wis: +2
- Senses
- darkvision 60 ft.
- Languages
- Common, Elvish
Traits
Brave
Alagarthas has advantage on saving throws against being frightened.
Fey Ancestry
Alagarthas has advantage on saving throws against being charmed, and magic can't put him to sleep.
Actions
Multiattack
Alagarthas makes two melee attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.
Leadership (Recharges after a Short or Long Rest)
For 1 minute, Alagarthas can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand him. A creature can benefit from only one Leadership die at a time. This effect ends if Alagarthas is incapacitated.