THE SHARED REFERENCE Adventurer

Spell

Command

Official reference · XPHB · 2024

Level
1
School
Enchantment
Cast
1 action
Range
60 feet
Components
V
Duration
Instantaneous
Concentration
no
Ritual
no

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:

  • Approach: The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
  • Drop: The target drops whatever it is holding and then ends its turn.
  • Flee: The target spends its turn moving away from you by the fastest available means.
  • Grovel: The target has the Prone condition and then ends its turn.
  • Halt: On its turn, the target doesn't move and takes no action or Bonus Action.

Using a Higher-Level Spell Slot

You can affect one additional creature for each spell slot level above 1.

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