Monster
Black Earth Priest
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17 (splint armor)
- Hit points
- 45 (7d8 + 14)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Neutral Evil
- Strength
- 15
- Dexterity
- 11
- Constitution
- 14
- Intelligence
- 12
- Wisdom
- 10
- Charisma
- 16
- Passive Perception
- 10
- Skills
- intimidation: +5; religion: +3; persuasion: +5
- Languages
- Common, Terran
Actions
Multiattack
The priest makes two melee attacks.
Glaive
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Reactions
Unyielding
When the priest is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.
The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
Spell slots: 0: spells: acid splash, blade ward, light, mending, mold earth; 1: slots: 4; spells: earth tremor, expeditious retreat, shield; 2: slots: 3; spells: shatter, spider climb; 3: slots: 2; spells: slow