Monster
Corruption Devil (Paeliryon)
Outside your table’s allowed sources
Official reference · CoA · 2014
- Creature type
- Fiend
- Size
- Large
- Armor class
- 16 (natural armor)
- Hit points
- 218 (19d10 + 114)
- Speed
- Walk 20 ft., Burrow 20 ft., Fly 60 ft. (hover)
- Challenge rating
- 14
- Alignment
- Lawful Evil
- Strength
- 21
- Dexterity
- 14
- Constitution
- 22
- Intelligence
- 19
- Wisdom
- 15
- Charisma
- 14
- Passive Perception
- 12
- Saving Throws
- con: +11; wis: +7
- Skills
- arcana: +9; deception: +7; insight: +7; intimidation: +7
- Senses
- blindsight 30 ft., darkvision 120 ft.
- Languages
- all, telepathy 120 ft.
- Resistances
- cold, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
- Immunities
- fire, poison
- Condition Immunities
- poisoned, stunned
Traits
Magical darkness doesn't impede the paeliryon's darkvision.
Keen Eyes
The paeliryon scores a critical hit on a roll of 19 or 20.
Magic Resistance
The paeliryon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The paeliryon makes three Claw attacks. It can replace one of the attacks with Draining Grasp (if available).
Claw
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage plus 10 (3d6) fire damage.
Draining Grasp (Recharge 4–6)
The paeliryon makes a Claw attack. On a hit, the target's Charisma score is reduced by 2 (1d4). This reduction lasts until the target finishes a short or long rest. A creature whose Charisma is reduced to 3 or less because of this ability, has the stunned condition for 1 minute.
The paeliryon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: Bestow Curse, Command, Darkness, Hold Monster, Major Image
1/day each: Antilife Shell, Incendiary Cloud, Scrying, Weird