THE SHARED REFERENCE Adventurer

Monster

Deathlock

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Official reference · MTF · 2014

Creature type
Undead
Size
Medium
Armor class
12, 15
Hit points
36 (8d8)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Lawful Evil
Strength
11
Dexterity
15
Constitution
10
Intelligence
14
Wisdom
12
Charisma
16
Passive Perception
11
Saving Throws
int: +4; cha: +5
Skills
arcana: +4; history: +4
Senses
darkvision 60 ft.
Languages
the languages it knew in life
Resistances
necrotic, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
Immunities
poison
Condition Immunities
exhaustion, poisoned

Traits

Turn Resistance

The deathlock has advantage on saving throws against any effect that turns undead.

Actions

Deathly Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.

Innate Spellcasting

The deathlock's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:

At will: detect magic, disguise self, mage armor

Spellcasting

The deathlock is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Spell slots: 0: spells: chill touch, eldritch blast, mage hand; 3: lower: 1; slots: 2; spells: arms of Hadar, dispel magic, hold person, hunger of Hadar, invisibility, spider climb

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