THE SHARED REFERENCE Adventurer

Monster

Deathpact Angel

Outside your table’s allowed sources

Official reference · GGR · 2014

Creature type
Celestial
Size
Medium
Armor class
18 (natural armor)
Hit points
175 (27d8 + 54)
Speed
Walk 30 ft., Fly 90 ft.
Challenge rating
14
Alignment
Lawful Evil
Strength
16
Dexterity
18
Constitution
14
Intelligence
19
Wisdom
20
Charisma
23
Passive Perception
20
Saving Throws
int: +9; wis: +10; cha: +11
Skills
insight: +10; intimidation: +11; perception: +10; persuasion: +11
Senses
truesight 120 ft.
Languages
all
Resistances
necrotic, radiant, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Condition Immunities
charmed, exhaustion, frightened

Traits

Exploitation of the Debtors

As a bonus action, the angel targets a creature charmed by it that it can see within 30 feet of it. The angel deals 11 (2d10) necrotic damage to the target, and the angel gains temporary hit points equal to the damage dealt.

Flyby

The angel doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Magic Resistance

The angel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The angel makes two attacks with its scythe. It can substitute Chains of Obligation for one of these attacks.

Scythe

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage plus 27 (6d8) necrotic damage.

Chains of Obligation

The angel targets one creature charmed by it that it can see within 90 feet of it. The target must succeed on a DC 19 Charisma saving throw or become paralyzed for 1 minute or until it takes any damage.

Innate Spellcasting

The angel's innate spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). The angel can innately cast the following spells, requiring no material components:

At will: command (as a 2nd-level spell), detect evil and good

1/day: raise dead

3/day each: charm person (as a 5th-level spell), darkness, suggestion

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