Monster
Dire Wolf
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Large
- Armor class
- 14
- Hit points
- 22 (3d10 + 6)
- Speed
- Walk 50 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 17
- Dexterity
- 15
- Constitution
- 15
- Intelligence
- 3
- Wisdom
- 12
- Charisma
- 7
- Passive Perception
- 15
- Skills
- perception: +5; stealth: +4
- Senses
- Darkvision 60 ft.
Traits
Pack Tactics
The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite
Melee Attack: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.