THE SHARED REFERENCE Adventurer

Monster

Displacer Beast

Official reference · MM · 2014

Creature type
Monstrosity
Size
Large
Armor class
13 (natural armor)
Hit points
85 (10d10 + 30)
Speed
Walk 40 ft.
Challenge rating
3
Alignment
Lawful Evil
Strength
18
Dexterity
15
Constitution
16
Intelligence
6
Wisdom
12
Charisma
8
Passive Perception
11
Senses
darkvision 60 ft.

Traits

Avoidance

If the displacer beast is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Displacement

The displacer beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.

Actions

Multiattack

The displacer beast makes two attacks with its tentacles.

Tentacle

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 3 (1d6) piercing damage.

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