Monster
Displacer Beast
Official reference · XMM · 2024
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 13
- Hit points
- 76 (9d10 + 27)
- Speed
- Walk 40 ft.
- Challenge rating
- 3
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 15
- Constitution
- 16
- Intelligence
- 6
- Wisdom
- 12
- Charisma
- 8
- Passive Perception
- 11
- Initiative
- +4
- Senses
- Darkvision 60 ft.
- Languages
- understands Sylvan but can't speak
Traits
Avoidance
If the displacer beast is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the save and half damage if it fails. It can't use this trait if it has the Incapacitated condition.
Displacement
Attack rolls against the displacer beast have Disadvantage, since it projects an illusion that makes it appear to be near its actual location. This trait is suppressed while the displacer beast has the Incapacitated condition.
Actions
Multiattack
The displacer beast makes one Rend attack and one Tentacle attack.
Rend
Melee Attack: +6, reach 5 feet. Hit: 9 (1d10 + 4) Slashing damage. If target is a Large or smaller creature, it has the Prone condition.
Tentacle
Melee Attack: +6, reach 10 feet. Hit: 11 (2d6 + 4) Piercing damage.