THE SHARED REFERENCE Adventurer

Monster

Dragon Speaker

Outside your table’s allowed sources

Official reference · FTD · 2014

Creature type
Humanoid
Size
Small
Armor class
13 (leather armor)
Hit points
36 (8d6 + 8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Any alignment
Strength
10
Dexterity
14
Constitution
12
Intelligence
13
Wisdom
11
Charisma
17
Passive Perception
10
Saving Throws
dex: +4; cha: +5
Skills
persuasion: +5; religion: +3
Senses
darkvision 60 ft.
Languages
Common, Draconic, and any two languages
Condition Immunities
charmed, frightened

Actions

Multiattack

The speaker makes two Thunder Bolt attacks.

Thunder Bolt

Melee Spell Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (3d8) thunder damage, and the target is pushed horizontally up to 10 feet away from the speaker.

Reactions

Disarming Words (3/Day)

When a creature the speaker can see within 60 feet of it makes a damage roll, the speaker can roll a d6 and subtract the number rolled from that damage roll.

Spellcasting

The speaker casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

At will: dancing lights

1/day each: calm emotions, charm person, command, comprehend languages

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