Monster
Frost Giant
Official reference · XMM · 2024
- Creature type
- Giant
- Size
- Huge
- Armor class
- 15
- Hit points
- 149 (13d12 + 65)
- Speed
- Walk 40 ft.
- Challenge rating
- 8
- Alignment
- Neutral Evil
- Strength
- 23
- Dexterity
- 9
- Constitution
- 21
- Intelligence
- 9
- Wisdom
- 10
- Charisma
- 12
- Passive Perception
- 13
- Initiative
- +2
- Saving Throws
- con: +8; wis: +3; cha: +4
- Skills
- athletics: +9; perception: +3
- Languages
- Giant
- Immunities
- cold
Actions
Multiattack
The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe
Melee Attack: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great Bow
Ranged Attack: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.
Bonus actions
War Cry (Recharge 5–6)
The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.