THE SHARED REFERENCE Adventurer

Monster

Goblin Hexer

Official reference · XMM · 2024

Creature type
Fey
Size
Small
Armor class
13
Hit points
45 (10d6 + 10)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Chaotic Neutral
Strength
8
Dexterity
16
Constitution
12
Intelligence
16
Wisdom
10
Charisma
10
Passive Perception
10
Skills
sleight of hand: +5; stealth: +7
Senses
Darkvision 60 ft.
Languages
Common, Goblin

Actions

Multiattack

The goblin makes two Hex Stick attacks. It can replace one attack with a use of Spellcasting.

Hex Stick

Melee Ranged Attack: +5, reach 5 ft. or range 60 ft. Hit: 12 (2d8 + 3) Psychic damage.

Reactions

Jinx

Trigger: A creature the goblin can see hits it with an attack roll. Response:Wisdom Saving Throw: DC 13, the triggering creature. Failure: The attack misses instead.

Spellcasting

The goblin casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):

At will: Minor Illusion

1/day each: Blindness/Deafness, Faerie Fire, Grease

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