Monster
Iron Consul
Outside your table’s allowed sources
Official reference · BGDIA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (chain mail)
- Hit points
- 45 (6d8 + 18)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 17
- Dexterity
- 11
- Constitution
- 16
- Intelligence
- 12
- Wisdom
- 15
- Charisma
- 16
- Passive Perception
- 14
- Saving Throws
- wis: +4
- Skills
- intimidation: +5; perception: +4
- Languages
- Common
- Condition Immunities
- frightened
Traits
Tactical Discipline
The iron consul has advantage on all ability checks and saving throws made during combat.
Actions
Multiattack
The iron consul makes one attack with its spear and can use its Voice of Command ability.
Spear
Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage when used with two hands to make a melee attack.
Voice of Command
The iron consul selects up to two allies within 90 feet of it that can hear its commands. Each ally can immediately use its reaction to make one melee attack.