THE SHARED REFERENCE Adventurer

Monster

Lesser Death Dragon

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Official reference · DSotDQ · 2014

Creature type
Undead
Size
Large
Armor class
15 (natural armor)
Hit points
199 (21d10 + 84)
Speed
Walk 40 ft., Fly 80 ft.
Challenge rating
10
Alignment
Chaotic Evil
Strength
20
Dexterity
10
Constitution
18
Intelligence
5
Wisdom
10
Charisma
5
Passive Perception
14
Saving Throws
dex: +4; wis: +4
Skills
perception: +4; stealth: +4
Senses
blindsight 30 ft., darkvision 60 ft.
Languages
understands Common and Draconic but can't speak
Resistances
piercing
Immunities
necrotic, poison
Condition Immunities
exhaustion, poisoned

Traits

Unusual Nature

The dragon doesn't require air, food, drink, or sleep.

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 4 (1d8) necrotic damage.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 8 (1d6 + 5) slashing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained. The dragon has two claws, each of which can grapple one target.

Cataclysmic Breath (Recharge 5–6)

The dragon exhales a wave of ghostly purple flames in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. A creature dies if the breath reduces it to 0 hit points. Additionally, any Medium or smaller Humanoid killed by the breath's damage, as well as every corpse of such a creatures within the cone, becomes a zombie (see the Monster Manual) under the dragon's control. The zombie acts on the dragon's initiative but immediately after the dragon's turn. Absent any other command, the zombie tries to kill any non-Undead creature it encounters.

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