THE SHARED REFERENCE Adventurer

Monster

Markos Delphi

Outside your table’s allowed sources

Official reference · KftGV · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Chaotic Neutral
Strength
8
Dexterity
15
Constitution
12
Intelligence
17
Wisdom
13
Charisma
16
Passive Perception
13
Saving Throws
wis: +3; cha: +5
Skills
arcana: +7; history: +7; perception: +3
Senses
darkvision 60 ft.
Languages
Celestial, Common, Deep Speech
Immunities
psychic

Actions

Multiattack

Markos makes two Ceremonial Blade attacks, two Psychic Orb attacks, or one of each.

Ceremonial Blade

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Psychic Orb

Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 10 (2d6 + 3) psychic damage.

Bonus actions

Swap Space

Markos targets one Medium or Small creature he can see within 30 feet of himself. The target must succeed on a DC 13 Constitution saving throw or it teleports, along with any equipment it is wearing or carrying, exchanging positions with Markos.

Spellcasting

Markos casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

1/day each: arms of Hadar, charm person, mage armor

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