THE SHARED REFERENCE Adventurer

Monster

Merrow Doublespeaker

Outside your table’s allowed sources

Official reference · LFL · 2014

Creature type
Monstrosity
Size
Medium
Armor class
14
Hit points
67 (9d8 + 27)
Speed
Walk 20 ft., Swim 40 ft.
Challenge rating
4
Alignment
Lawful Evil
Strength
18
Dexterity
17
Constitution
16
Intelligence
12
Wisdom
13
Charisma
16
Passive Perception
11
Saving Throws
dex: +5; cha: +5
Skills
deception: +5; stealth: +5
Senses
Darkvision 120 ft.
Languages
Common, Primordial (Aquan)

Traits

Amphibious

The merrow can breathe air and water.

Mimicry

The merrow can mimic voices and animal sounds. A creature that hears the mimicries can tell they are imitations with a successful DC 15 Wisdom (Insight) check.

Actions

Multiattack

The merrow makes three Spined Tail attacks. It can replace one of these attacks with a use of Spellcasting to cast Command.

Spined Tail

Melee Ranged Attack: +6, reach 5 ft. or range 20/60 ft. Hit: 14 (3d6 + 4) Piercing damage.

Spellcasting

The merrow casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):

At will: Command, Mage Hand, Minor Illusion

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