THE SHARED REFERENCE Adventurer

Monster

Miraj Vizann

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Official reference · PotA · 2014

Creature type
Humanoid
Size
Medium
Armor class
10, 13
Hit points
82 (11d8 + 33)
Speed
Walk 30 ft.
Challenge rating
6
Alignment
Neutral Evil
Strength
12
Dexterity
10
Constitution
17
Intelligence
13
Wisdom
11
Charisma
18
Passive Perception
10
Skills
arcana: +4; deception: +7
Languages
Common, Primordial

Traits

Earth Walk

Moving through 3 made of earth or stone costs Miraj no extra movement.

Actions

Staff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage when used with two hands.

Innate Spellcasting

Miraj's innate spellcasting ability is Constitution (spell save DC 14). He can innately cast the following spell, requiring no material components:

1/day: pass without trace

Spellcasting

Miraj is an 11th-level spellcaster. His spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). He knows the following sorcerer spells:

Spell slots: 0: spells: acid splash, blade ward, friends, light, message, mold earth; 1: slots: 4; spells: chromatic orb, mage armor, magic missile; 2: slots: 3; spells: Maximilian's earthen grasp, shatter, suggestion; 3: slots: 3; spells: counterspell, erupting earth; 4: slots: 3; spells: polymorph, stoneskin; 5: slots: 2; spells: wall of stone; 6: slots: 1; spells: move earth

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