Monster
Mordakhesh
Outside your table’s allowed sources
Official reference · ERLW · 2014
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 18 (plate armor)
- Hit points
- 170 (20d8 + 80)
- Speed
- Walk 40 ft.
- Challenge rating
- 15
- Alignment
- Lawful Evil
- Strength
- 20
- Dexterity
- 16
- Constitution
- 18
- Intelligence
- 15
- Wisdom
- 17
- Charisma
- 20
- Passive Perception
- 18
- Saving Throws
- str: +10; con: +9; wis: +8; cha: +10
- Skills
- athletics: +10; insight: +8; perception: +8; persuasion: +10
- Senses
- darkvision 60 ft.
- Languages
- Common, Infernal
- Resistances
- resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
- Vulnerabilities
- vulnerable: piercing; note: from magic weapons wielded by good creatures; cond: True
Traits
Mordakhesh can't be affected or detected by spells of 6th level or lower unless he wishes to be. Mordakhesh has advantage on saving throws against all other spells and magical effects.
Actions
Multiattack
Mordakhesh makes three greatsword attacks.
Greatsword
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 5 (1d10) force damage.
Ranged Spell Attack: +10 to hit, range 120 ft., one creature. Hit: 13 (3d8) damage of a type chosen by Mordakhesh: acid, cold, fire, lightning, poison, or thunder.
Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Mordakhesh makes one weapon attack or casts chromatic orb.
Chromatic Resistance
Modakhesh gains resistance to one damage type of his choice—acid, cold, fire, lightning, poison, or thunder—until the start of his next turn.
Warlord's Command (Costs 2 Actions)
Mordakhesh targets up to two allies that he can see within 30 feet of him. If a target can see and hear him, the target can make one weapon attack as a reaction and gains advantage on the attack roll.
Innate Spellcasting
Mordakhesh's spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). Mordakhesh can innately cast the following spells, requiring no material components:
At will: chromatic orb (see "Actions" below), detect thoughts, disguise self
1/day each: banishing smite, destructive wave, fly, mass suggestion, staggering smite, suggestion, true seeing