Monster
Peebles
Outside your table’s allowed sources
Official reference · OotA · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 12
- Hit points
- 27 (6d8)
- Speed
- Walk 20 ft.
- Challenge rating
- 1
- Alignment
- Neutral Evil
- Strength
- 10
- Dexterity
- 15
- Constitution
- 10
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 16
- Passive Perception
- 16
- Skills
- deception: +5; insight: +4; investigation: +5; perception: +6; persuasion: +5; sleight of hand: +4; stealth: +4
- Senses
- darkvision 120 ft.
- Languages
- any two languages, Gnomish, Terran, Undercommon
Traits
Cunning Action
On each of its turns, Peebles can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn)
Peebles deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Peebles that isn't incapacitated and Peebles doesn't have disadvantage on the attack roll.
Gnome Cunning
Peebles has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Stone Camouflage
Peebles has advantage on Dexterity (Stealth) checks to hide in rocky terrain.
Actions
Multiattack
Peebles makes two melee attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Innate Spellcasting
Peebles's innate spellcasting ability is Intelligence (spell save DC 11). Peebles can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: blindness/deafness, blur, disguise self